revolucion09
03-07-2007, 02:52 AM
Gameplay Brief
A Realism mod at heart. This mod will present a number of major game play changes to enhance the realistic feel of the game. Players will be treated with units who act in a more realistic manner, more realistic sounds, new units, realistic damage models, and much more.
The mod will be concentrated on the fluid style of combat in WWII. This means there will be fewer buildings, and no static “base.” You, Start with a Colonel Squad (In the case of US) that is able to build only one structure based over a Resource point. From this Battalion Headquarters you will be able to requisition a mix of units such as Reconnaissance patrols and Combat Engineers. The beginning of the game is based heavily on this mix of heavy infantry, light infantry, and light vehicles to stake out the initial territories and the front line.
As enemy discover and destroys your Battalion Headquarters, you shall move to another strategic point, and if your Colonel Squad dies, you will be not able to build anymore this Battalion HQ. Also, if your Combat Engineers Die, you'll be not able to Call any forces when Outposts are destroyed.
As you gain experience, you will choose the type of Battalion you want to control. That decision will enable New Platoons to call from Off-Map.
Check website:
http://operations.fiffa.net/
A Realism mod at heart. This mod will present a number of major game play changes to enhance the realistic feel of the game. Players will be treated with units who act in a more realistic manner, more realistic sounds, new units, realistic damage models, and much more.
The mod will be concentrated on the fluid style of combat in WWII. This means there will be fewer buildings, and no static “base.” You, Start with a Colonel Squad (In the case of US) that is able to build only one structure based over a Resource point. From this Battalion Headquarters you will be able to requisition a mix of units such as Reconnaissance patrols and Combat Engineers. The beginning of the game is based heavily on this mix of heavy infantry, light infantry, and light vehicles to stake out the initial territories and the front line.
As enemy discover and destroys your Battalion Headquarters, you shall move to another strategic point, and if your Colonel Squad dies, you will be not able to build anymore this Battalion HQ. Also, if your Combat Engineers Die, you'll be not able to Call any forces when Outposts are destroyed.
As you gain experience, you will choose the type of Battalion you want to control. That decision will enable New Platoons to call from Off-Map.
Check website:
http://operations.fiffa.net/