General Tekno
07-24-2007, 03:57 PM
On other Starcraft fansites, I've noticed a complaint among many that a lot of Starcraft II's new units are making it too much like the Command and Conquer games.
Frequently cited are the Thor (Juggernaut), Mothership (Superweapon), Reapers (jump jet infantry, time bombs), the yellow mineral fields, and of course the fact lead designer Dustin Browder worked on the CnC games (not the latest one though) has only added fuel to the flames.
What does everyone else think?
EDIT: This was gonna be a poll, but that doesn't seem to be working. So post your answers in the thread with justification if possible.
Frequently cited are the Thor (Juggernaut), Mothership (Superweapon), Reapers (jump jet infantry, time bombs), the yellow mineral fields, and of course the fact lead designer Dustin Browder worked on the CnC games (not the latest one though) has only added fuel to the flames.
What does everyone else think?
EDIT: This was gonna be a poll, but that doesn't seem to be working. So post your answers in the thread with justification if possible.