brian_177
03-17-2008, 01:56 AM
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Hoping for new information on the upcoming EA game "Command and Conquer: Red Alert 3", IGN went to Executive Producer Chris Corry to snag an interview.
A sample for you all to enjoy:
"IGN: Tell us about the setting and the story, and is it directly related or connected to the events of the last game, or is it a completely different timeline?
Chris Corry: I touched on that time travel theme. The events that kick off Red Alert 3 really come back to that. Our story opens with the Allies and the Soviets going at it again, but this time the Allies have beaten the Soviets back and have the upper hand. The Soviet leadership is cowering behind the walls of the Kremlin; their defeat is imminent and all but certain. At that point, sort of crazed with desperation, the leadership descends into the bowels of the Kremlin into their secret labs where they have this skunk works project going on. They fire up this prototype of this device which is a time machine that's never been used before. And their intention is to go back in time and erase Albert Einstein from the timeline. Of course, Albert Einstein in the previous games has been instrumental in the technological advances that made the Allies so successful..."
With information on many aspects of the game, this interview is definitely worth a read. If you're interested, and you should be, you can find the entire interview here. (http://pc.ign.com/articles/859/859781p1.html)
Hoping for new information on the upcoming EA game "Command and Conquer: Red Alert 3", IGN went to Executive Producer Chris Corry to snag an interview.
A sample for you all to enjoy:
"IGN: Tell us about the setting and the story, and is it directly related or connected to the events of the last game, or is it a completely different timeline?
Chris Corry: I touched on that time travel theme. The events that kick off Red Alert 3 really come back to that. Our story opens with the Allies and the Soviets going at it again, but this time the Allies have beaten the Soviets back and have the upper hand. The Soviet leadership is cowering behind the walls of the Kremlin; their defeat is imminent and all but certain. At that point, sort of crazed with desperation, the leadership descends into the bowels of the Kremlin into their secret labs where they have this skunk works project going on. They fire up this prototype of this device which is a time machine that's never been used before. And their intention is to go back in time and erase Albert Einstein from the timeline. Of course, Albert Einstein in the previous games has been instrumental in the technological advances that made the Allies so successful..."
With information on many aspects of the game, this interview is definitely worth a read. If you're interested, and you should be, you can find the entire interview here. (http://pc.ign.com/articles/859/859781p1.html)